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PROJECT 1 : MODELLING OF AN ARCHITECTURAL DESIGN

LEARNING OUTCOMES : 

 

1. To produce 3D model of a selected architectural design using 3Ds Max/Rhinoceros or both.

2. To record Work in Progress (WIP) as progressive evidence of the working process.

WORK IN PROGRESS

wip 1.PNG

wip 1.PNG

wip 2.PNG

wip 2.PNG

wip 3.PNG

wip 3.PNG

wip 4.PNG

wip 4.PNG

wip 5.PNG

wip 5.PNG

wip 6.PNG

wip 6.PNG

wip 7.PNG

wip 7.PNG

Capture7.PNG

Capture7.PNG

Complete tracing .PNG

Complete tracing .PNG

Import .jpg

Import .jpg

Using snap setting drawing lines.jpg

Using snap setting drawing lines.jpg

close splines after drawing the line.jpg

close splines after drawing the line.jpg

using extrude command in modifier list.jpg

using extrude command in modifier list.jpg

using shapes and line to trace the line from CAD drawing to enable extrude wall.

using shapes and line to trace the line from CAD drawing to enable extrude wall.

inserting the amount of height.jpg

inserting the amount of height.jpg

wall with height.PNG

wall with height.PNG

side view of wall.PNG

side view of wall.PNG

wall extrude.jpg

wall extrude.jpg

plan.PNG

plan.PNG

screen shot 1 extrude.jpg

screen shot 1 extrude.jpg

screen shot final model.jpg

screen shot final model.jpg

screen shot test render.jpg

screen shot test render.jpg

test render 1.jpg

test render 1.jpg

test render 2.jpg

test render 2.jpg

test render 3.jpg

test render 3.jpg

test render 4.jpg

test render 4.jpg

test render 5 with balcony.jpg

test render 5 with balcony.jpg

PROJECT 2 : STILL RENDERING WITH MATERIALS, LIGHTS,                               CAMERA VIEWS AND SITE CONTEXT  

 

PROJECT 2 (A) : EXTERIOR RENDERINGS

LEARNING OUTCOMES :

 

1. Produce photorealistic still renderings of the selected building with materials, lighting, camera views and site context.

2. To record Work in Progress (WIP) as progressive evidence of the working process.

WORK IN PROGRESS

Adding material for the window

Adding material for the window

Choosing material for the wall

Choosing material for the wall

Timber choosen for material

Timber choosen for material

Rendering walls

Rendering walls

Testing material

Testing material

Satisfied with choice of material

Satisfied with choice of material

Creating bump (photoshop)

Creating bump (photoshop)

WIP 8 - Material for roof

WIP 8 - Material for roof

WIP 9

WIP 9

WIP 10

WIP 10

Test render 1

Test render 1

Test render 2

Test render 2

Adding site context

Adding site context

Trees

Trees

Testing

Testing

Final rendering 1

Final rendering 1

Final rendering 2

Final rendering 2

Final rendering 3

Final rendering 3

Final rendering 4

Final rendering 4

PROJECT 2 (B) : INTERIOR RENDERINGS

Setting camera for interior view

Setting camera for interior view

Setting camera for bedroom

Setting camera for bedroom

Merging 3ds furniture into 3ds max

Merging 3ds furniture into 3ds max

Positioning the furniture

Positioning the furniture

Putting material to interior

Putting material to interior

Adding material to the bed

Adding material to the bed

Furniture is now with material

Furniture is now with material

Wall is removed to have a better angle of the interior

View of the interior with furniture

View of the interior with furniture

Render test without lights

Render test without lights

Inserting the ies light

Inserting the ies light

Setting the light temperature and colour

Inserting skylight to enable shadow effect

Rendering process

Rendering process

Final Render 1 - Living room (Night)

Final Render 1 - Living room (Night)

Final Render 2 - Bedroom (Night)

Final Render 2 - Bedroom (Night)

Test Render - Living room (Daylight)

Test Render - Living room (Daylight)

Test Render - Bedroom (Daylight)

Test Render - Bedroom (Daylight)

Living room area

Living room area

PROJECT 3 : A MAXIMUM 90 SECONDS ANIMATION OF THE                               COMPLETED 3D SCENE 

 

 

 

LEARNING OUTCOMES :

 

1. Produce photorealistic animation renders.

2. To record Work in Progress (WIP) as progressive evidence of the working process.

 

WORK IN PROGRESS // SCROLL DOWN FOR ANIMATION VIDEO & CONCLUSION

Creating pathway for the camera

Placing camera on the path to create animation of the selected view

Positioning camera on the line & Creating path constraint

Rendering animation in process

Rendering animation process for living room

Rendering animation process for bedroom

Rendering animation process for kitchen

Adding grass & trees. Creating site context for animation of exterior rendering

Making of animation video in iMovie

Animation video in process. Adding clips of rendered videos done in 3ds max

Testing & Adding background music for video

ANIMATION VIDEO 

CONCLUSION

First of all, I would like to thank Mr. Koh for teaching and guiding me on using all the digital softwares. I learnt a lot of new things from this subject and most importantly on how to use and master the right tecnique for the softwares learnt such as Autocad, Rhino & 3ds Max. Not only that, this subject also help me to explore my design faster and produce efficient work for my projects. Hence, I enjoyed this subject very much.

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